RollerCoaster Tycoon
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Details | |
Developer(s) |
Chris Sawyer Productions |
Publisher(s) |
Infogrames |
Creator(s) |
Chris Sawyer |
Platform(s) |
Microsoft Windows |
Release date |
October 15, 2002 |
Genre(s) |
Simulation, Strategy, Theme Park |
Game mode(s) |
Single-player |
RollerCoaster Tycoon 2 is the second installment of the RollerCoaster Tycoon series, released in 2002. The basic game mechanics are similar to RollerCoaster Tycoon. However, there are some notable differences, such as the ability to place walls and roofs individually, allowing much more options when building. Another feature in the game that was not present in RollerCoaster Tycoon is the ability for players to create scenarios.
The scenarios in the game are divided into 5 categories: Beginner, Challenging, Expert, Real, and Other. Player-created scenarios can be saved to any of the 5 categories. Two expansion packs were created for this game: Wacky Worlds and Time Twister.
Scenarios
Beginner parks
- Crazy Castle
- Electric Fields
- Factory Capers
Challenging parks
- Amity Airfield
- Botany Breakers
- Bumbly Bazaar
- Dusty Greens
- Fungus Woods
- Gravity Gardens
- Infernal Views
Expert parks
- Alpine Adventures
- Extreme Heights
- Ghost Town (also appears in RCT3)
- Lucky Lake
- Rainbow Summit
Real parks
The real parks in RCT2 simulate 5 different Six Flags parks, which are real-life amusement parks scattered throughout the US.
- Six Flags Belgium
- Six Flags Great Adventure
- Six Flags Holland
- Six Flags Magic Mountain
- Six Flags Over Texas
Other parks
These parks are all Six Flags parks, but in these scenarios you can build the parks yourself.
- Build Your Own Six Flags Belgium
- Build Your Own Six Flags Great Adventure
- Build Your Own Six Flags Holland
- Build Your Own Six Flags Magic Mountain
- Build Your Own Six Flags Over Texas
- Build Your Own Six Flags Park